


Making of a 3 point moving composite. MiniDV
SR3 on Encoded Worral head. Mini DV
MAB Paints Commercial "Eclipse Paints". 16mm
Motion control Crane Commercial "Pour"
Linear Motion Control Dolly Move "Firefighter PSA" 35mm
Innovision Lenses at work "Tempted"
Motion Control Dolly
with Arri 435. Firefighter PSA
Motion Control
Is the use of electronic or mechanical systems to control the
movement of a camera, light, prop, lens function (zoom , focus)
or anything else in a manner by which the motion or function can
be repeated and controlled. This is typically done utilizing motors
and a computer with special software that controls them.
Alpha channel
An Alpha Channel is the part of a Quicktime file that describes
the Matte of the video clip
Amplifier
This takes a control voltage signal from the computer and translates
it into the appropriate voltage for the motor to turn. Different
size motors require different size amplifiers
Axis/axes
An axis describes a complete channel of motion control. This includes
an amplifier, a motor, and an encoder. An axis can be pan, tilt,
zoom, a model mover, etc
Blue (or Green) Screen
A system which replaces a specified color with images from another
source. This can either be done optically (eg. using film) or
electronically
(eg. in video, also known as Chroma-Key in video). Some computer
systems look at pixel in the scene and determine whether to replace
that pixel with the other video source. Better computer systems
allow 'some' of the colour of the pixel from 1 image and 'some'
from another image. The better systems could be take transparent
objects (eg. bottles) or smoke and combine these with the images
from another source.
Chroma-Key
Keying out parts of an image which contain a particular color
(or colors). Eg. replacing a blue or green background with images
from another source.
C.G.I.
Computer Generated Imagery. The effects created by computer, eg.
the 3D rendered graphics, etc.
Comp/ Composite
This is a group of plates that have been rotoscoped, keyed, or
modified to yield the final image. Also known as the final comp.
Digital Matte Painting
A painting created on a computer where parts of the painting will
contain the live-action footage. Used in replace of traditional
matte paintings (which were normally done on large sheets of glass).
Freezing Time
An effect where time appears "frozen" (eg. for a few
seconds or more). This is done by utilizing a multi camera array.
If the camera appears to be moving, this will generally be done
by using multiple cameras (see TimeTrack). If the camera isn't
moving, then the same frame is simply being repeated for the length
of the shot.
Encoder/ Optical Encoder
An encoder is a device which feeds back the postion information
to the motion control computer. It can be used to report the position
of the dolly, the pan axis, the focus motor, etc
It can also be used to input position data into the system and
to jog axes.
Detailed description:
An incremental encoder is made up of 2 major parts: the disk and
the sensor. The disk of an incremental encoder is patterned with
a single track of repeating identical lines near the outside edge
of the disk. The number of line pairs on the disk determines the
encoder resolution (CPR). Virtually all incremental encoders produce
quadrature outputs which indicate the speed, angle and direction
of the shaft. Incremental encoders are commonly used as feedback
devices for motor controllers. They also serve as operator interfaces
and are sometimes called rotary pulse generators. An operator
can turn the knob of a front panel encoder to control a parameter
or motor. These are also referred to as "soft" controls,
since they have no stops, and the limits and controlled parameter
can be set by software rather than hardware.
Garbage Matte
This is a rough matte to crop out unwanted parts of the scene,
or any overshoot off of the green screen.
Luma-Key
Keying out parts of an image which are a specified brightness
level.
Motion Capture
The process of recording the data from human movement so that
it can be used for 3D characters created on a computer.
This can be used for 3D animations for film, TV and games, and
also for special effects work.
There are wireless, magnetic motion capture systems, and also
optical systems, which track markers attached to the animator.
Matte
A matte is a black and white image that describes which part of
the image is opaque, and what part is transparent.
Plate(s)
A plate is the raw shot that will be used later on as an element
within the Composite
Registration
This is how closely plates line up in the composite. Also known
as Registration error
Roto or RotoScope
Rotoscoping is the process by which the rotoscope artists
traces around the element to be used in the composite so as to
elimante any of the picture that will not be used. Things like
people, cars, and backgrounds are rotoscoped so they can be used
as an individual element.
Rotoscoping was first used by the Fleischers for making cartoons.
The Fleischers invented the Rotoscope, which is a device for projecting
live-action film on to paper frame by frame, so that the outline
could be traced and used as a guide for the animation.
The Rotoscope consists of an animation camera and a light source
(usually using a prism behind the movement and the lamp house
attached to the camera's open door) that projects a print through
the camera's lense and the projected image is then traced to create
a matte. The lamp house is then removed and the raw stock placed
in the camera and the drawings are filmed through the same lense
that projected the image. The resulting image will then fit the
original image if the two strips of film are run bi-packed in
the same projector movment (using an optical printer).
In digital film effects work, rotoscoping refers to any drawn
matte, as both images can be seen composited while the matte is
being drawn, so good results can be achieved.
Track /tracking
Tracking is a process by which a "target" is identified
within the image and the computer follows that point so as to
derive the frame by frame x/y position of that point. Logos can
be tracked, mattes, and other graphic elements can be "tracked"
so as to look like their "sticking" to what they are
on.
Virtual Sets
Sets which are generated (at least partially) from data within
a computer. Mostly used for TV work, these systems replace the
real set (eg. an empty studio) with a computer generated set,
allowing the actor/presenter to move in the foreground. eg. the
background is 'keyed out' and replaced with the set which has
been created in a 3D package (eg. Softimage or 3D Studio Max),
and any camera movements will be duplicated by the 'virtual camera'.
This will require a powerful computer, especially if it is to
be done in real-time, for example a Silicon Graphics machine.
The method of keeping track of the camera movement (so that it
can be duplicated in the 3D computer set) is different for the
various sytems. Some systems use a blue grid painted on the back
wall of a studio of a known size. A red LED is projected onto
the cameras and the actor/presenter so that they too can be tracked
throughout the set.
Wire Removal
Removal of unwanted wires, rods, etc. from a piece of film by
replacing them with what would have been seen if they weren't
there (eg. the background). This can be done by replacing them
with the same area from another frame in which the wires/rods
were not visible, or by averaging the colours on either side of
the wire and replacing it with the average.